Meet one of our animators and some fun facts about him!
What is your role?
My role is an animator, my job is about breathing life into the characters inhabiting the world of clockwork and bug testing them in engine. It’s all about making them feel like they belong in their own skin.
How long have you been doing art?
I’ve been drawing/painting/sculpting for as long as I can remember, animation though is a more recent addition to the repertoire but seems like an appropriate evolution. I absolutely love what i do and seeing how far I can push the animation art.
How did you get into games?
Games in general for me started with sneaking over to the neighbours to play their super nintendo (they were aware i was there and let me play so all good!). While I didn’t immediately have personal access to games, needless to say it left an impression on the kid I was back then. As for working on games, I’ve been told its my passion for animation that got me noticed in the first place, however, I couldn’t have done it without the support of the people around me (I’m serious!).
What or who are your inspirations?
My biggest inspiration is the Bethesda game The Elder Scrolls 4: Oblivion. I was astounded when i first played it, I’d never seen anything like it. That game got me through some really tough times.
Darth Vader would be up there too.
What’s your favourite game?
Game? Just one? See the previous answer. But I do love it’s sequel, The Elder Scrolls 5: Skyrim. Its Fus-Ro-Tastic!
If you weren’t making games, where else would you be right now?
I’d probably be playing Skyrim still.
Thanks Tavish! Our other animator’s little intro is coming soon so stay tuned!