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Clockwork is a time-bending, puzzle-platforming adventure story, in which unlikely friends come together to try to fix an imperfect world.


Clockwork began as a collaboration between artist Arianne Elliot and designer Adam Pinto who shared a love of games like Limbo and Braid, platformers with beautiful art, innovative puzzles and compelling stories. Together they imagined the steampunk world of Clockwork and eight months later with the help of an experienced development team they are ready to bring that world to life.


  • Platform navigation, switch, gate and object puzzles
  • Time-manipulation puzzles, both simple and complex
  • Beautifully detailed characters in a uniquely styled city
  • Strong narrative elements and episodic storytelling